Learning Module Designer – Digital Innovation Lab
Details / requirements:
Learning Module Designer – Digital Innovation Lab
Project: Building Resilient Inclusive Digital Growth & Employment (BRIDGE)
Organization: Karkhana Samuha
Location: Kathmandu (with frequent travel to Madhesh Pradesh)
Contract Duration: 18 Months (Project-based Contract)
Reports to: BRIDGE Project Manager
1. About the BRIDGE Project
The BRIDGE Project is a 24-month initiative funded by the Foreign, Commonwealth & Development Office (FCDO), United Kingdom, aimed at ensuring marginalized youth, especially young women, gender minorities, and youth with disabilities in Madhesh Province, can equitably participate in Nepal’s digital transformation. As Nepal’s digital economy rapidly expands, these groups remain underrepresented due to socio-economic, infrastructural, and educational barriers.
The project, BRIDGE, will equip 40 fellows with intensive software development training through coding bootcamps, establish an accessible Digital Innovation Lab, and deliver inclusive workshops to over 200 youths on AI fluency, ethical tech use, and digital safety. Additionally, a nationwide digital awareness campaign will engage over 200,000 young people.
Utilizing KS’s human-centered methodology, the initiative emphasizes co-design with youths, local governments, CSOs, and tech companies to ensure local relevance and sustainability. The project boosts digital employability, builds ethical AI awareness, and empowers communities to own and run innovation spaces. This will also align to the national and global goals on digital inclusion, gender equality, and youth empowerment.
2. About the Digital Innovation Lab
The Digital Innovation Space will be a collaborative working space that allows youth in Madhesh to turn their ideas into tangible products through making, tinkering, and engineering. With a focus on digital fabrication, physical computing and coding this space will put youth agency and interest at the center, asking the youth to become aware of the design of the world around them and begin to see themselves as people who can tinker, make, and improve that design, honing their entrepreneurial mindset.
The project will work towards developing a sustainability framework for the labs, including the formation of youth-led governance clubs and advocate with both local and provincial governments to fund the lab on an annual basis. Digital Learning Modules will be designed and delivered following the Web Content Accessibility Guidelines (WCAG), to support effective use of fabrication tools and physical computing tools in the space.
3. Position Overview
The Learning Module Designer will design and deliver bilingual (Nepali & English), accessibility-compliant learning modules focused on:
- Digital Fabrication
- Physical Computing
- Applied Coding for Makers
The role includes establishing a competency-based certification framework and ensuring that at least 100 youth (50%+ female participation) are successfully certified within 18 months.
4. Key Responsibilities
Curriculum & Module Design
A. Design structured, bilingual (Nepali & English) learning modules in:
- Digital Fabrication
- Physical Computing
- Coding for Makers
B. Develop accessible content aligned with Web Content Accessibility Guidelines (WCAG):
C. Align modules with installed lab tools and hardware.
D. Design project-based learning challenges rooted in local context
E. Integrate entrepreneurship and design thinking into module progression
Certification Framework Development
A. Design a competency-based certification system including:
- Clear learning outcomes of each modules
- Practical assessments & rubrics
- Prototype demonstrations
- Pre- and post-assessment tools
B. Establish measurable competency levels for all learning modules
C. Ensure certification of:
- 100+ youth
- At least 50% female participation
- Inclusion of youth with disabilities
Capacity Building
A. Train youth based local governance club to deliver modules effectively.
B. Develop:
- Facilitator Handbook
- Assessment Guide
- Lab-based instructional protocols
- Safety and safeguarding guidelines
C. Support youth-led governance clubs to sustain lab engagement.
5. Deliverables (Within 18 Months)
- Minimum 6 structured bilingual learning modules
- Accessible learning materials (multi-format)
- Certification framework & assessment rubrics
- Facilitator guidebook
- Certification of 100+ youth
- Documentation of prototypes and innovation outputs
6. Required Qualifications
Education
Bachelor’s or Master’s degree in
- Computer Engineering
- Electronics Engineering
- Mechanical/Industrial Design
- Computer Science
- Educational Technology
- Instructional Design or related field (Preferred)
Experience
- 3–5 years of experience in:
- Digital fabrication / makerspaces
- STEM curriculum design
- Physical computing (Arduino/microcontrollers)
- Coding instruction
- Experience working with marginalized youth preferred
- Experience in accessibility standards (preferred)
7. Technical Skills
- 3D Printing & CAD tools (Fusion 360, Tinkercad, etc.)
- Arduino & microcontroller programming
- Python, JavaScript or other coding languages
- Prototyping and hardware integration
- Learning design tools
- Accessibility-compliant content creation
8. Performance Indicators
Success will be measured by:
- Quality of learning modules
- Learning modules are competency-based, industry-aligned, accessibility-compliant, and enable participants to independently design and develop functional prototypes.
- Learning experience of the training participants
- Participants demonstrate increased confidence, practical skill application, and positive feedback regarding relevance, accessibility, and inclusivity of the learning process.
- Engagement of the innovation space
- The innovation space is active where members regularly use tools, collaborate on projects and initiate prototype development
9. Application Process
Interested and qualified candidates are requested to fill in this Google Form along with uploading their recent CV by 12th March 2026, 5 PM.
Karkhana Samuha is an equal-opportunity employer and is committed to diversity and inclusion within its workforce. We strongly encourage applications from women, gender minorities, persons with disabilities, and individuals from Madhesh Province.
Deadline: 12th March 2026, 5 PM.
Overview
| Category | Engineering - Computer, Engineering - Electronics, Engineering - Mechanical, Development Project, Engineering - Industrial |
| Openings | 1 |
| Position Type | Contract |
| Experience | Please check vacancy details. |
| Education | Please check vacancy details |
| Posted Date | 03 Mar, 2026 |
| Apply Before | 12 Mar, 2026 |
| City | Kathmandu |